Reborn Beta Update - June 22, 2015
- Bot
- Jun 23, 2015
- 2 min read

June 22, 2015 Changelog
Enabled Mac client
Enabled Linux client
Fixed various bugs with non-QWERTY keyboard layouts
Fixed performance bug relating to Huskar's Seering Dominator and Life Break ability
Fixed issues where the units you have selected may be out of date.
Fixed Familiars being visible in FoW
Fixed an out of memory crash that would occur after playing multiple games in a row
Fixed bug where there were spots along the edge of the map where camera grip did not work
Fixed a case where alt-tab would return to a blank screen
Fixed various layout bugs with active friend lobbies
Fixed some unselectable units like Stone Remnants being selectable with certain options
Fixed various bugs related to IME input
Added support for a wider range of bindable keys
Fixed character voices getting cut off
Fixed audio static in the dashboard on some systems
Custom lobby list supports filtering by region name
Fixed Auto Attack behavior being inconsistent with Source 1
Fixed various areas on the Terrain where you could get stuck
Fixed Ember Spirit voice
Fixed various bugs and performance issues when playing multiple games without restarting
Fixed some juke spots that were unintentionally changed
Fixed various bugs with Mud Golem behavior
Fixed a bug that could cause voice chat to be garbled
Fixed camera height being slightly incorrect in Dota games
Added walkable flag to the nonavclip material so that it will set the ground height
Various terrain warding fixes
Fixed the top bar text in the UI disappearing sometimes
Fixed various performance issues and bugs that result from alt-tabbing
Custom Lobby list now support filtering by region name
The "Unable to load sound system data" error is fixed after validating and restarting Steam.
Fixed multi-team bug where Slark's Shadow Dance passive was only disabled by vision from one of the enemy teams
Fixed data-driven modifiers being unable to apply MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE
Fixed data-driven modifiers being unable to apply MODIFIER_PROPERTY_FIXED_DAY_VISION
Fixed data-driven modifiers being unable to apply MODIFIER_PROPERTY_FIXED_NIGHT_VISION
Fixed a bug where reloading the same map would cause Lua-based modifiers to fail
Panorama's AsyncWebRequest function now works for any URL when used in custom game UI
Added GetAttributes() scripting capabilities to modifier_lua
Fixed a bug in Custom Games scripting where ReplaceHeroWith would crash if the unit name was invalid
Fixed a bug causing the dota_npc_creature class to sometimes not receive its HP upgrade
Fixed an issue causing script_help2 and cl_script_help2 to not display certain bindings
Fixed a bug where the panorama debugger tries to invoke a nonexistent p4.exe
Fixed bug where modifying panorama files didn't cause them to be automatically recompiled
Fixed crash in custom games when upgrading an ability on a hero that has more skill points than their level
Changed SFM to default to saving in the user’s addon directory, which fixes some "failure to save" problems
Tuned SFM light and camera defaults, so that creating a light in a new session now visibly lights the ground
Improved the quality of shadows in SFM
Fixed the Dota map's radiant and dire base ground meshes not rendering in SFM
Added user-editable color tint support for SFM models
Patch Size: 180.6 MB
You can find all patch updates here.
Source: wykrhm
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